Update:
Hello fellow polycounters.
I am working on my final school project which sci-fi environment based off of this concept by Edwin Rhemrev
Here is my progress so far.
I plan on redoing most of my materials since they are looking very flat. And also redoing the small computer area since it is the weakness portion of my level so far.
I'm running into issue of trying to filling up detail of the other areas that is not in the concept. Comments and Critiques are greatly appreciated.
Replies
And I agree on the needs focus on texture definition.
Nice job so far, keep it up!