Hi I have been working on this waldra model for some time, Finally managed to finish it. It's Mid Poly Bust Model. Texture Style is gaming, Sculpted in Zbrush, Texture in Photoshop and rendered in marmoset.
Hope you like.:)
Facebook Page ->
https://www.facebook.com/TheArtOfArunNagar
Replies
You might want to vary the color of the leather, making the patches darker or lighter than the surrounding pieces to indicate that they're newer.
The wrinkles on her shirt sleeves don't feel realistic to me. They're too dense, and the cylindrical pattern would only occur if they were normally pushed up to gather at the top of her arms.
Awesome work though, love the highpoly sculpt!
The eyes look a bit crossed, and you could do a better lighting, it's kinda uniform here and too dark ( especially the hair ). Or maybe adjust the textures. Or don't put a dark background behind dark hair and dark clothes, try to make the character pop.
I agree for the patches, they seem almost made from the exact same material, like they were put there from the beginning.
I am assuming you're going for a scruffy and unkempt type of character. That being said I think the eyebrows are too perfectly shaped and defined. And the lips seem really glossy like she's wearing some cosmetics.
Other than that. The model is solid and looks really good. The model itself is well done and the jacket looks really good besides the color splotches I previously mentioned. Also, really good job on the hair card placement.
I really like how the clothing turned out.
The lighting around the eye area seems a bit weird, almost make it seems like one of her pupil is bigger than the other or something. I think it's a quick fix that could really improve the look of your final image.
Like some mentionned before, the hair are quite dark and doesn't seem to be getting uch light/specular. Once again an easy fix,
Cheers for the great work
Recently I changed my monitors with more expensive ones, and now i realize those expensive ones are not that great to show actual colors...LOL, I wanted to have some color variations in leather, but may be it has been little more, my new monitors didn't show exact.:(
And yes i agree about the eyes, hairs and head feedbacks as well. hope all of them are quick fixes.:)
Thanks guys, will update the character as soon as i get more of time on it.:)