sick dude. looks like its coming along great so far. only thing id suggest is to change up the wraps on the very top. yours look a bit too uniform and pattern-like.
Thanks Oniram for your advice.
I can try to make the handle look like the concept but on the other hand the handle is maybe produced by a machine and it turns out pattern-like and uniform.
But if you have a good tutorial which shows how to make wraps like the concept, I would be grateful
see, i even think that ^ is too uniform too. id try grabbing some imm brushes and just literally drawing it out with a curve around the entire object. this might help
I still think the wraps could use some more work. The cloth could use some more volume, and make it really look like te cloth is overlapping and criss crossing on the handle. Right now it looks like someone just carved in a cloth grip on your handle. Other than that, This is going to bake awesomely.
It was a huge fun for me. to bring this concept to life. It tooks time, to make a material that looks good enough for me and I played a lot with lights and the values of specular and gloss map.
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Good progress! Only thing I would change the hand grip to the bands like the concept.
I can try to make the handle look like the concept but on the other hand the handle is maybe produced by a machine and it turns out pattern-like and uniform.
But if you have a good tutorial which shows how to make wraps like the concept, I would be grateful
Found this one very helpfull
or this
plus this
http://artforgames.com/infotuts/imm-tri-part-trickery-1/
Next update .... I made more details, because I like the screws and this looks more Epic
I think, the highpoly is done. Next step will be the lowpoly and texture work.
I take my old handle as reference and build individual strings.
I have finished my Fan Art :poly108:
It was a huge fun for me. to bring this concept to life. It tooks time, to make a material that looks good enough for me and I played a lot with lights and the values of specular and gloss map.