Aloha!
If you're looking for an technical / systems designer with oodles of Unreal Engine* and professional experience, you're in the right thread!
*I can certainly quickly adapt to work with other engines too.
With two years of experience working with and directly on Unreal Engine 4, and six years of experience working with Unreal Engine 3, I might just be the perfect bridge between your design and engineering departments. I can take specifications from your design team, and work with the core / gameplay programming teams to realise them, I can work with the high level concepts of the game vision and translate it into coherent set of organised and documented mechanical systems, and I can handle specific features through rapid prototyping or implementing in code. In a pinch, can handle or assist in level design tasks such as white-boxing, decorating, scripting and lighting - I'm fairly fluent with regards to the toolset. I've shipped games, worked on awesome projects, and had a damned good time doing it too.
Prefer to work on site, able to relocate, available from September onward.
Sound good? What are you waiting for? Send me a message!
ambershee[AT]gmail.com
(As an aside, it looks like my post doesn't actually fit any of the four categories on these boards)?