Hey guys. Just a quick question. I'm texturing a wall, but there is hardly and normal map detail in lit mode? Yet when I go into detail lighting mode, it shows up like I want. IS there anyway to get this detail when in lit mode? Or is it something to do with my crappy lighting at the moment.
![76GJG8r.jpg](http://i.imgur.com/76GJG8r.jpg)
![yt3j8yb.jpg](http://i.imgur.com/yt3j8yb.jpg)
Replies
the problem was in my material. Its was my spec map, must have been to low and was removing and specularity on the material.