Hi everyone. My name is Valerii. I'm a 3d Artist from Ukraine.
Decided to start a thread here on polycount.
Will start with a pack of weapons I've made for unannounced game.
You are free to criticise my work if you like) I will definitly take into consideration all of your comments in ferther work!
Some time ago Pixologic released new update for their awesome program zBrush.
In this update they added a lot of cool features. And among them possibility to tranfer your model to Keyshot instantly. With all the polypaint information as *.exr texture map.
These feature gave me an opportunity to finish one of my personal projects "Itil", without unwrapping and baking.
So here it is. Underground predator.
Real nice! Keep up the good work! Itil looking really monstrous (in a good way)))!
Thanx a lot Ghostb!
Will try to not get burried under tons of technics work I have for now and make something new. And spent more time on texturing and posing)
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for this rover I made only textures. Puttin' it here just to make pack look full)
Works really cool) I made wood floor a bit too big so RPG looks like a toy)
In this update they added a lot of cool features. And among them possibility to tranfer your model to Keyshot instantly. With all the polypaint information as *.exr texture map.
These feature gave me an opportunity to finish one of my personal projects "Itil", without unwrapping and baking.
So here it is. Underground predator.
Thanx a lot Ghostb!
Will try to not get burried under tons of technics work I have for now and make something new. And spent more time on texturing and posing)
And here is my whimsical poroject. Started as a quicksculpt, but ended up as realtime piece
model