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Problem with OBJ expoeting into marmoset

BunnyZ
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BunnyZ null
Hi

I made a sword with 3ds max for Dota2, and I really need to export it into OBJ, and then use the dota shader.

But it's a mess when I export it and put it in Marmoset... I then tried to export into 3Ds Max file, it worked...but I can't hand in my stuff with 3d max file, I have to hand it in as OBJ ..

Does anyone know what the problem is?

Thank you so much if you can help me!

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