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High Poly Gauss Rifle

polycounter lvl 8
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nak1411 polycounter lvl 8
I made a low poly one of these a while ago and I did not like the result. I am redoing it. This is far from complete. Eventually I plan on having a whole arsenal of BattleTech weaponry and goodies.

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  • pwnguin
    Looking great, man!
  • nak1411
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    nak1411 polycounter lvl 8
    Detail update.

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  • Snader
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    Snader polycounter lvl 15
    This doesn't look like a gauss gun at all, more like a regular minigun, largely due to the huge ammo container and large bullets. The huge benefit of a coilgun is that you don't need powder, just the bullets, which seriously decreases the size of your magazines/drums.
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    Railguns and coilguns also tend to be flat/rectangular in shape. For a railgun you need two electric fields on opposite sides of a barrel, and for a coilgun the coils are round, but the batteries and such for each stage are generally put abive or below the barrel.

    Lastly, and this is more of a style issue, I don't think all those loose wires would be good on a gun as it makes it a bit fragile.
  • nak1411
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    nak1411 polycounter lvl 8
    Thanks for the comment! However I am not referring to the real world rail gun. This is fictional BattleTech hardware. I used this as reference. It is the only ref image in existence of it I think.

    I agree with the loose wiring but I guess it depends on it's application. I am assuming that these gun modules are in sealed enclosures on the mech's arms or torso. So exposed wires might not be a major issue.
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