Hey guys, I would like to share an environment we have worked on in a group of 3 people for past few months. Feel free to get harsh crits.
Marcel Petras - Environment/Technical
Keezia Mahusay - Vehicle/assets
Rodrigo Miguel - Character/assets
Next steps are :
- make the floor less shiny perhaps ( I quiet like it as it is honestly) ?
- Adding few cables hanging from the roof and a massive group of cables coming out from the Vault door.
- Adding motion to the character and some cables hanging from the roof.
- Highlighting the focal point by making certain parts of the environment darker and lighter
- sharpening shadows ( had some issues with that ).
That is all i have in my mind atm.. Feel free to crit hard.
Here are some pics
Exterior WIP (Optional). That white crap is experimental snow.
Here is also older video for the environment, there are several issues where most of it is pretty much fixed in the new version.