Hey Everyone!
I'm new to polycount, and I'm seeing quite a bit of great work on here!
My old sketchbook on CGhub got deleted, so I"m starting from scratch again. Thanks for checking it out! I'm starting with a little bit of everything really. Snakes, Jewels, and robots. What more could you ask for!
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This is my first time in UDK. Teaching myself with the help of this wonderful book I got on 3dtotal.
I'm using the textures that came with it. But I plan to be making my own soon .
Something ive been working on, Based off a game by the PHL Collective.
Still a WIP, but I would appreciate y'alls input.
I have no clue how to render things in ZBrush, I've been looking for tutorials, but if you all got any links, that'd be swell.
Messing around making some trees. Rendered in Marmoset,
Trying to do like a gravely road texutre. I was pretty happy with it. I learned a lot during this. On to the next one!
Trying to make a candle, hopefully this goes well. haha
Did you use it for this last piece any? What do you think of it?
I really enjoy it though, the only thing i'm not a fan of atm is the array brush. I'm not really sure what to use it for. But i'm sure i'll figure something out. Its probably just because I dont know how to use it correctly. THe modeling is really nice, Although you cant think of it like a regular polygonal modeling app. Its a more artsy approach, but MAN is it unforgiving.
These two characters were experiments, and I learned a LOT during this. I'm really into the work here, but I can already see where I can make some changes. Time to work on the next one.
Got to try some texturing in 3d coat. Its pretty great so far. Really into it. I'll have to try it on a work project soon.
Got some freetime from work, to do some sketching.