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Author:
IsadistI
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sargentcrunch
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sargentcrunch
polycounter lvl 10
May 2014
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sprunghunt
polycounter
May 2014
Multiplying the texcoords will change the size of the map in the UV space.
So if you multiply by 0.5 it will make the texture display at half the size and tile twice across the UVs.
If you multiply by 2 you'll increase the size of the texture.
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sargentcrunch
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May 2014
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Eric Chadwick
admin
May 2014
Explanation and pics here.
http://udn.epicgames.com/Three/TerrainAdvancedTextures.html#Macro Textures: Blending textures for variety
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sargentcrunch
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May 2014
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So if you multiply by 0.5 it will make the texture display at half the size and tile twice across the UVs.
If you multiply by 2 you'll increase the size of the texture.
http://udn.epicgames.com/Three/TerrainAdvancedTextures.html#Macro Textures: Blending textures for variety