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Modeler & Texture artist required

Hi,

We are currently working on a SciFi FPS in UDK. I want to keep the details covered to this point, but we have a nearly finished game Design Doc, and a detailed progression plan. Actually, we are only two people, a programmer and i, so we could use some support.

So, i offer two paid positions here.

the first is a 3D modeler. You should be able to create Hard Surface Models, like Weapons, TechWalls, also laying out the UVs, create HP Models for NRM baking and bake them if necessary, and for sure be familiar with UDK.

The job of the 2D Texture artist is it, to Texture the layed out Models, and create new Textures, for walls, Liquids,...

in both cases you get supported where we can, and for your work you get reference Material.

Work is limited to 1 Month at first, on Honorar bases.

So if i could catch your interest, contact me:

Skype: Icehelix
mail: weckertsn@gmail.com

or simply per pm.

When contacting me, please make your thoughts about your honorar, and make sure to have a few samples of your previous work.


Thanks in advance,


Ps: if your interested in other positions, like designing a webdite, do some work in Flash, concept art of Scifi environments, and many more contact me also.

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