This probably isn't the right forum to ask but here goes. Does anybody know what the specs were for the car models and textures for the first, and even second (if it was different) Gran Turismo game on PS1?
I love the "style", if you can call it that and I want to make something similar so I'm just wondering if anybody knows the solid triangle count/texture sizes they used per car. Its been extremely hard for me to find any info on this as I imagine Polyphony digital wouldn't exactly be all that open to revealing their methods.
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Sound like fun specs to work with, you'd be able to do a car in a day or two i think
If you want to take a direct look at them:
http://z3.invisionfree.com/Our_ReVolt_Pub/index.php?showtopic=1835
How did they fake those reflections of the sun and sky on the playstation 1? Could the PS1 handle environment or cube maps? And what about the shadows? Are they just Shadow Volume or a texture that follows the car?
As for the shadows, I think it's just a plane that sticks to the ground under the car. I don't think the PS1 was capable of rendering any sort of realtime shadows, so the best solution was probably a simple polygon plane with either a very small texture, or vertex colors.
But if you're just emulating the style, yeah stick to about 500 tris and a 256² with a simple cubemap in engine.
Anyway here and some time I'm trying to create a tool that could view and maybe in the future export(to some common format like *.OBJ) cars from GT and this is what I have right now Pic1, the tool already can view all the cars but only those from CARCADE.DAT there's still some bugs to fix and features to add before I could release it but once I'll do that(hope soon) I'll post tool here so everyone who is interesting could download it.
Pic1: GT Car Viewer v0.1b
Hello SonicBlue nice to see you! You are the same SonicBlue from the RE123 community aren't you?
Note: Do not use www.datafilehost.com downloader it's problematic I've heard, so before downloading uncheck the related checkbox.
GT Car Viewer v0.1b.EXE (623.09 KB)