Where statements of people involved in modern cghub?
Sensation as if the page was removed and someone else has created knitted for writing the post.
Devils!
I didnt read everything, but i really dislike
how they handle the exit. There ways they have could been connected with the community
1. Write an Note and let people back their stuff up!
2. What about Gold Members ? They have rights !
3. Why isnt there an option that other people take the page and
give cghub a big relaunch ?
5. Will they keep the domain ?
I mean - heads up people - there always new solutions, and iam sure some guys will put a page up very soon.
That was a sad news. People have been heavily confused for the last few days. While not everything is clear yet and we may not hear the truth ever, the great site is closing down for sure and I can feel the pain of everyone posting their beautiful art there. I was only a lurker, I was looking for inspiration every day and the closure punched me really strong. I hope all the artists stand somehow back on their legs and proceed with what they are good at maybe at some other website.
For all the people who would want to recover at least part of the data from cghub - you can check daily e-mail notifications for artist nicknames and artwork thumbnails. That may not be much, but at least that's something and that's what I'm going to do.
yes its sad. I had alot of art as well on cghub which i used as inspiration. Bút thank god i got referred to other sites like these to view and post more work. Cheers!
A great resource gone. And such an easy outlet for artists, we would otherwise not have access to, to post their art. Another site will fill the void I'm sure, perhaps DrawCrowd?
A great resource gone. And such an easy outlet for artists, we would otherwise not have access to, to post their art. Another site will fill the void I'm sure, perhaps DrawCrowd?
only hookers and booze can fill that void at this moment.
We are getting tons of emails and from the comments to our recent post we think that we need to clarify some things and answer the most common questions.
1. Team Shakuro was NOT associated with Full Spectrum Digital, LLC - a company that ran CGHUB.com. We were actually only responsible for development and of course were not authorized to make decisions like shutting the project down. That also means that we were not making money from ads, pro accounts and so on.
However, since the real owners prefer to keep low profiles we are the only ones on the surface (to blame).
2. We were caught completely unprepared. It was as simple as: Guys, its over.
Why the shutdown was like this and without prior notification we have no answer to this question and thats also beyond our understanding.
3. Even though it wasnt our decision to close the project, it was us who tried to reach the community with at least a bit of explanation of what was going on.
And we are really sorry to see comments like I am going to stay away from anything Shakuro will produce in future, Unprofessional and so on and we hope that they are made out of misunderstanding of the situation.
4. We tried every single option to keep the community running including buying it out, selling to somebody else, even pausing it didnt work.
5. Again the reason is completely personal. The project had a very bright future, we were beating our traffic records on monthly basis, had a perfect team and tons of ideas and even a couple of satellite projects in mind.
Situation in Crimea, hackers, SSL bug, aliens have nothing to do with the project closure. The servers and were based in the US and were secure. Management team was in US as well. Absolutely nothing is going on in Crimea that would prevent us from doing our business.
6. If you were a Pro member and didnt receive a refund please send email to cghub@shakuro.com with your account details. It will be forwarded to project owners.
7. CGHUB (domain name, userbase, codebase) is not for sale. We have no right to sale it and the CGHUB owners do not want to sale it. The only thing we can promise is to forward your sale offers to the owners.
8. During last several years we rejected ~30 CGHUB-like requests from different people / companies (some of them were very promising) as we wanted to stay focused on our main project. We got some new ones during last couple of days and may start working on new CG /art community soon.
And the last thing.
We started working on CGHUB 6 years ago, from the request Hi, can you make a website that shows images? and since then it has become our flagship project and there is nobody in this Universe who would love it and miss it more than we do. Some of our developers are still in disbelief of what has happened. We would never do any harm to this project / community. So we really hope for your understanding.
No more CGHUB. Someone will take the void. Good luck guys.
Team Shakuro
7. CGHUB (domain name, userbase, codebase) is not for sale. We have no right to sale it and the CGHUB owners do not want to sale it. The only thing we can promise is to forward your sale offers to the owners.
If taken at Shakuro's word, I'm gonna go ahead and assume the owners planned on this, and have not yet received the offer that they feel it deserves. In which case hopefully no one buys it.
Just echoing what others have said about direction of polycount
I enjoy polycount because it has a community where artists actually interact with each other. From my lurker point of view, seeing this interaction is much better than just viewing amazing art on it's own. Amazing art on it's own can be quite isolating, well for me anyway, and i prefer viewing amazing art/wips with comments attached. It's enjoyable to see what the artists was thinking or the progress of the piece with critiques that aren't all "very good". I prefer the polycount format over the cgHub one.
The only problem atm is how one picks a thread. For me i usually view threads based on the title so I'm pretty sure i missed a few good threads.
Anyway about the 2d stuff;
The sketchbook area isn't used much and the rate of work being pumped out in the sketch thread is significantly lower than the 3D. I dont think that's going to change.
What I would like to see is maybe just a name change to the Polycount Sketch Thread to something like the "Polycount 2D thread." or something more fantastical
(with permission from those who post a lot more than i do :P)
I generally feel guilty posting complete 2d work on there and I don't just because of it's name, even though completed work is accepted.
I'm still quite new to these forums but those are my 2 cents
Just echoing what others have said about direction of polycount
I enjoy polycount because it has a community where artists actually interact with each other. From my lurker point of view, seeing this interaction is much better than just viewing amazing art on it's own. Amazing art on it's own can be quite isolating, well for me anyway, and i prefer viewing amazing art/wips with comments attached. It's enjoyable to see what the artists was thinking or the progress of the piece with critiques that aren't all "very good". I prefer the polycount format over the cgHub one.
The only problem atm is how one picks a thread. For me i usually view threads based on the title so I'm pretty sure i missed a few good threads.
Anyway about the 2d stuff;
The sketchbook area isn't used much and the rate of work being pumped out in the sketch thread is significantly lower than the 3D. I dont think that's going to change.
What I would like to see is maybe just a name change to the Polycount Sketch Thread to something like the "Polycount 2D thread." or something more fantastical
(with permission from those who post a lot more than i do :P)
I generally feel guilty posting complete 2d work on there and I don't just because of it's name, even though completed work is accepted.
I'm still quite new to these forums but those are my 2 cents
So maybe make it more like Zbrush Central and add thumbnails with latest progress to see what the thread really is showcasing? i think that would be awesome. I do skip a lot of threads on its names alone.
So maybe make it more like Zbrush Central and add thumbnails with latest progress to see what the thread really is showcasing? i think that would be awesome. I do skip a lot of threads on its names alone.
Likewise. Looking at a sub with 100s of titles of "sketchbook [name]" requires active exploring throughout the sub. Whereas the Pimping section, actually has titles that grab your attention. Or at the very least, they give a hint to the content inside.
For me...The content usually comes first, then I notice the name of the artist and start to follow them. This is why I think I hardly browse the sketchbook thread
And hah, they quoted me directly in that last statement, (I will stay as far away from Shakuro from now on) looks like my "tactic" to get them to say something on the matter worked. (I retracted my statements on those posts on FB too)
At least we know it isn't related to crimea, or that team now. They are basically just saying "not our fault".
Oh well.
Shakuro
We are getting tons of emails and from the comments to our recent post we think that we need to clarify some things and answer the most common questions.
1. Team Shakuro was NOT associated with Full Spectrum Digital, LLC - a company that ran CGHUB.com. We were actually only responsible for development and of course were not authorized to make decisions like shutting the project down. That also means that we were not making money from ads, pro accounts and so on.
However, since the real owners prefer to keep low profiles we are the only ones on the surface (to blame).
2. We were caught completely unprepared. It was as simple as: Guys, its over.
Why the shutdown was like this and without prior notification we have no answer to this question and thats also beyond our understanding.
3. Even though it wasnt our decision to close the project, it was us who tried to reach the community with at least a bit of explanation of what was going on.
And we are really sorry to see comments like I am going to stay away from anything Shakuro will produce in future, Unprofessional and so on and we hope that they are made out of misunderstanding of the situation.
4. We tried every single option to keep the community running including buying it out, selling to somebody else, even pausing it didnt work.
5. Again the reason is completely personal. The project had a very bright future, we were beating our traffic records on monthly basis, had a perfect team and tons of ideas and even a couple of satellite projects in mind.
Situation in Crimea, hackers, SSL bug, aliens have nothing to do with the project closure. The servers and were based in the US and were secure. Management team was in US as well. Absolutely nothing is going on in Crimea that would prevent us from doing our business.
6. If you were a Pro member and didnt receive a refund please send email to cghub@shakuro.com with your account details. It will be forwarded to project owners.
7. CGHUB (domain name, userbase, codebase) is not for sale. We have no right to sale it and the CGHUB owners do not want to sale it. The only thing we can promise is to forward your sale offers to the owners.
8. During last several years we rejected ~30 CGHUB-like requests from different people / companies (some of them were very promising) as we wanted to stay focused on our main project. We got some new ones during last couple of days and may start working on new CG /art community soon.
And the last thing.
We started working on CGHUB 6 years ago, from the request Hi, can you make a website that shows images? and since then it has become our flagship project and there is nobody in this Universe who would love it and miss it more than we do. Some of our developers are still in disbelief of what has happened. We would never do any harm to this project / community. So we really hope for your understanding.
No more CGHUB. Someone will take the void. Good luck guys.
Good move Adam.
As you may know, the Polycount´s Sketch Thread is being used constantly so I create a note there to remind people to join the conversation or consider about move the stuff to the new Subforum.
Sad day. I really don't understand it. That site has a lot of value. Between the code and scripts built to make it work and the content of everyone that contributed, we're talking a lot of money. Their mobile apps by themselves are worth quite a bit. I'd love to have the source code for them. You'd think they'd sell it to someone else or try to salvage some of it. Maybe they will I guess.
Here's to hoping something even better will replace it.
Sucks it closed down Had a lot of bookmarks there! Hopefully the people who had work up there decide to make a blog or a site now. What hurts the most is the exposure to the great artists from other countries that I normally would not have been exposed to. I don't go to Chinese, Russian, Taiwanese, etc forums, and never got to see those paintings or models until CGHub was open to the world, and opened me to so many different styles and types of art. It seems a little selfish move on the owner's part to just remove the site completely and not offer to sell it, unless there was some geo-political motives going on? Don't want to speculate, it provided an amazing service for artist exposure by ease of use that the internet art community has never seen or had before. It wasn't just a "place to show images," it had also become a community, a social outlet, a source of inspiration for many industries. A real shame to see it be killed off.
Kind of off topic in response to the new 2d P&P: CGHub worked because everything was visible from the front, not buried in sub-forums and segregated into separate areas. By segregating our forums further, it lessens the exposure of everyone's art and less people will see things. Maybe people frequent these and I'm just lazy, but I don't agree with splitting the forums up.
For anyone who want to get the few contacts, and maybe(maybe) some images, follow this:
1. Go to http://archive.org/web/
2. Write your page address in "browse history", for example "guntharf.cghub.com"
3. Choose available snapshot, the one before the down date or even earlier.
4. Navigate from this how you would do normally, if page existed.
Edit: you can only get first contacts in list, which are on the profile page.
If you go to the "contacts"- it won't work.
Same with "favourites"(2nd page), "Following" and "Followers"- unavailable. Unfortunally.
2) Home Page Art Tiles - It made looking at new and trending art a breeze. Pieces with more clicks or likes or whatever got bigger thumbnails on the grid. We're visual people and that was a good visual solution.
A 2D forum is an awesome addition to the Polycount community, but I honestly don't think CGHUB's popularity was primarily due to its forums. Two things...
1) Portfolio Hosting - they offered a free place to host your portfolio. Not only that but the content management system was really nice. Others like CGSociety are super clunky and non-intuitive. And because both the front and back end of their portfolio system was clean and easy to navigate, and linked to the artist's contact information, it became widely accepted as a professional platform to showcase your work for prospective employers.
2) Home Page Art Tiles - It made looking at new and trending art a breeze. Pieces with more clicks or likes or whatever got bigger thumbnails on the grid. We're visual people and that was a good visual solution.
Top rows...honestly I could take them or leave them. People usually get stoked when they make it on the top row of a website, but I think it can lead to lazy art browsing. The same artists end up getting all the eyeballs on their work over and over again.
Totally agreed, and I'd like to add the international aspect too. The site being picture-centric, rather than (english) text-centric, made it so it was just as easy for a Chinese/Korean/Russian/etc speaker to post as it was for a westerner.
We support you guys Shakuro! Cghub was awesome and we look forward to you next endeavors.
Open up a new site and let us know. I'll be the first to sign up XD
Not that I don't love the forum feel, but perhaps you can adopt a thread to this cause. Hear me out, that will call for all 2D artists/concept and others to add in there feedback to what type of site setup they would enjoy using. As it was said cghub felt like it had a resume type of feel to it and the portfolio was right there a click away.
^I think that is the best course of action to take, we keep polycount the way we want it and the Concept artists get what they want and then some.
Win, win?
So basically another site, with the PC label in some way, could also keep the new 2D sub/forums.
I would recommend drawcrowd.com for now. It's not as clean as cghub but still has a wall of images on the mainpage and you can set up your own profile page with your own banner and images to mimic a portfolio look. There are things missing like WIP images and filtering by category on the main page but it has a lot of potential. Right now, it is largely 2D because of Feng's influence I'm assuming but I have seen some 3D guys migrate over since the fall of cghub. I actually enjoy scrolling down and seeing who's joined in cuz their stuff pops up on the main page. There is still a function to follow users and like their images...all very easy to use. Hopefully, they continue to improve and the community grows to cghub size.
A 2D forum is an awesome addition to the Polycount community, but I honestly don't think CGHUB's popularity was primarily due to its forums. Two things...
1) Portfolio Hosting - they offered a free place to host your portfolio. Not only that but the content management system was really nice. Others like CGSociety are super clunky and non-intuitive. And because both the front and back end of their portfolio system was clean and easy to navigate, and linked to the artist's contact information, it became widely accepted as a professional platform to showcase your work for prospective employers.
2) Home Page Art Tiles - It made looking at new and trending art a breeze. Pieces with more clicks or likes or whatever got bigger thumbnails on the grid. We're visual people and that was a good visual solution.
Top rows...honestly I could take them or leave them. People usually get stoked when they make it on the top row of a website, but I think it can lead to lazy art browsing. The same artists end up getting all the eyeballs on their work over and over again.
Yeah, I agree. To be clear, I didn't know they had forums, when I mentioned their forward-facing art was their draw, I meant the front page had images, no click-through to find stuff, art was displayed openly. From there you could rabbit hole into that person's art, their likes/favorites/contact info, etc. The presentation, usability, and design was what made it slick.
I agree a 2d presence at polycount is a great thing. I disagree with our presentation. However, it'll keep the admins busy making friday updates with 2 forums, and that will be the route to its success, with community involvement very close 2nd. Dislike top-rows or love top-rows, its a motivator for people to continually post art to work toward that goal & award in this day & age of fast moving art-communities. Polycount's recap is a much more graceful, personal, and rewarding system, and know it can be great with 2d stuff too!
There was a thread a while ago were we bounced around ideas and a few of us put together some layout mock ups of how PC would look with CGHub and ZBcentral style images. There were some pretty cool ideas. I cant find the thread now, so if anyone can remember or find the thread that'd be awesome. Would be fun to see them again.
However... Since that time I think i've had a change of heart. Only reason is that any forums i've used that have top rows or images on front page I have found that it seems a lot harder to get your work seen and also I miss a lot of other people work. It's great for the "pro's" as their images get tons of exposure (and rightly so) but for the little guy its kinda frustrating. I also find that I don't use those kind of forums as much either, cghub was great to quickly visit and see some images but I never used their forums.
The recap is awesome for finding things I have missed. It might be cool if we could get more recap's, maybe twice a week?...
I think splitting the 2d/3d is kinda naff to be honest. Especially for the What Are You Working On thread. I used to love checking out the 2D stuff when it cropped up randomly. I probably won't end up going to the 2D one as much
Replies
sucks so much to loose the contacts. The only thing one can do is to look back in mails and try to google the artist they have watched/followed.
I will miss that site
Sensation as if the page was removed and someone else has created knitted for writing the post.
Devils!
how they handle the exit. There ways they have could been connected with the community
1. Write an Note and let people back their stuff up!
2. What about Gold Members ? They have rights !
3. Why isnt there an option that other people take the page and
give cghub a big relaunch ?
5. Will they keep the domain ?
I mean - heads up people - there always new solutions, and iam sure some guys will put a page up very soon.
RIP cghub
For all the people who would want to recover at least part of the data from cghub - you can check daily e-mail notifications for artist nicknames and artwork thumbnails. That may not be much, but at least that's something and that's what I'm going to do.
cghub alive
Just reposting this, might help some find their old images/contacts.
only hookers and booze can fill that void at this moment.
https://www.facebook.com/shakurocom/posts/777023612315746:0
We are getting tons of emails and from the comments to our recent post we think that we need to clarify some things and answer the most common questions.
1. Team Shakuro was NOT associated with Full Spectrum Digital, LLC - a company that ran CGHUB.com. We were actually only responsible for development and of course were not authorized to make decisions like shutting the project down. That also means that we were not making money from ads, pro accounts and so on.
However, since the real owners prefer to keep low profiles we are the only ones on the surface (to blame).
2. We were caught completely unprepared. It was as simple as: Guys, its over.
Why the shutdown was like this and without prior notification we have no answer to this question and thats also beyond our understanding.
3. Even though it wasnt our decision to close the project, it was us who tried to reach the community with at least a bit of explanation of what was going on.
And we are really sorry to see comments like I am going to stay away from anything Shakuro will produce in future, Unprofessional and so on and we hope that they are made out of misunderstanding of the situation.
4. We tried every single option to keep the community running including buying it out, selling to somebody else, even pausing it didnt work.
5. Again the reason is completely personal. The project had a very bright future, we were beating our traffic records on monthly basis, had a perfect team and tons of ideas and even a couple of satellite projects in mind.
Situation in Crimea, hackers, SSL bug, aliens have nothing to do with the project closure. The servers and were based in the US and were secure. Management team was in US as well. Absolutely nothing is going on in Crimea that would prevent us from doing our business.
6. If you were a Pro member and didnt receive a refund please send email to cghub@shakuro.com with your account details. It will be forwarded to project owners.
7. CGHUB (domain name, userbase, codebase) is not for sale. We have no right to sale it and the CGHUB owners do not want to sale it. The only thing we can promise is to forward your sale offers to the owners.
8. During last several years we rejected ~30 CGHUB-like requests from different people / companies (some of them were very promising) as we wanted to stay focused on our main project. We got some new ones during last couple of days and may start working on new CG /art community soon.
And the last thing.
We started working on CGHUB 6 years ago, from the request Hi, can you make a website that shows images? and since then it has become our flagship project and there is nobody in this Universe who would love it and miss it more than we do. Some of our developers are still in disbelief of what has happened. We would never do any harm to this project / community. So we really hope for your understanding.
No more CGHUB. Someone will take the void. Good luck guys.
Team Shakuro
If taken at Shakuro's word, I'm gonna go ahead and assume the owners planned on this, and have not yet received the offer that they feel it deserves. In which case hopefully no one buys it.
I enjoy polycount because it has a community where artists actually interact with each other. From my lurker point of view, seeing this interaction is much better than just viewing amazing art on it's own. Amazing art on it's own can be quite isolating, well for me anyway, and i prefer viewing amazing art/wips with comments attached. It's enjoyable to see what the artists was thinking or the progress of the piece with critiques that aren't all "very good". I prefer the polycount format over the cgHub one.
The only problem atm is how one picks a thread. For me i usually view threads based on the title so I'm pretty sure i missed a few good threads.
Anyway about the 2d stuff;
The sketchbook area isn't used much and the rate of work being pumped out in the sketch thread is significantly lower than the 3D. I dont think that's going to change.
What I would like to see is maybe just a name change to the Polycount Sketch Thread to something like the "Polycount 2D thread." or something more fantastical
(with permission from those who post a lot more than i do :P)
I generally feel guilty posting complete 2d work on there and I don't just because of it's name, even though completed work is accepted.
I'm still quite new to these forums but those are my 2 cents
Where too now?!
So maybe make it more like Zbrush Central and add thumbnails with latest progress to see what the thread really is showcasing? i think that would be awesome. I do skip a lot of threads on its names alone.
Likewise. Looking at a sub with 100s of titles of "sketchbook [name]" requires active exploring throughout the sub. Whereas the Pimping section, actually has titles that grab your attention. Or at the very least, they give a hint to the content inside.
For me...The content usually comes first, then I notice the name of the artist and start to follow them. This is why I think I hardly browse the sketchbook thread
http://www.trademarkia.com/cg-hub-77514335.html
Anybody in LA want to go knock on their door and ask them what the fuck?
2D 'Pimping & Previews'
Awesome!
And hah, they quoted me directly in that last statement, (I will stay as far away from Shakuro from now on) looks like my "tactic" to get them to say something on the matter worked. (I retracted my statements on those posts on FB too)
At least we know it isn't related to crimea, or that team now. They are basically just saying "not our fault".
Oh well.
I hope to see a huge influx of 2D on this site soon, that'd be awesome.
Pfft... no it doesn't...
/runs to fix
Hopefully something will come out of this for the better
Good call, moved.
Is there a thread of the changes being made to Polycount? A sticky or something? Would make it easier to keep track of things.
Here's to hoping something even better will replace it.
Kind of off topic in response to the new 2d P&P: CGHub worked because everything was visible from the front, not buried in sub-forums and segregated into separate areas. By segregating our forums further, it lessens the exposure of everyone's art and less people will see things. Maybe people frequent these and I'm just lazy, but I don't agree with splitting the forums up.
1. Go to http://archive.org/web/
2. Write your page address in "browse history", for example "guntharf.cghub.com"
3. Choose available snapshot, the one before the down date or even earlier.
4. Navigate from this how you would do normally, if page existed.
Edit: you can only get first contacts in list, which are on the profile page.
If you go to the "contacts"- it won't work.
Same with "favourites"(2nd page), "Following" and "Followers"- unavailable. Unfortunally.
I think a "Recent Images" page would be nice, set up either like tiles, or like this page:
http://www.conceptroot.com/concept-art-polycount-feed/
I use that page instead of navigating the forums on my phone. I see a lot of work I'd otherwise miss.
Totally agreed, and I'd like to add the international aspect too. The site being picture-centric, rather than (english) text-centric, made it so it was just as easy for a Chinese/Korean/Russian/etc speaker to post as it was for a westerner.
Open up a new site and let us know. I'll be the first to sign up XD
Not that this is what you meant but.. yea in more ways than 1: Link to this info.
Not that I don't love the forum feel, but perhaps you can adopt a thread to this cause. Hear me out, that will call for all 2D artists/concept and others to add in there feedback to what type of site setup they would enjoy using. As it was said cghub felt like it had a resume type of feel to it and the portfolio was right there a click away.
^I think that is the best course of action to take, we keep polycount the way we want it and the Concept artists get what they want and then some.
Win, win?
So basically another site, with the PC label in some way, could also keep the new 2D sub/forums.
^this would be real helpful
This is why CGhub was so incredible. It was a gridded wall of images. No messing about, no hidden pages etc.
Finding all the cool art on most art sites is a maze, especially Polycount. I hope we can get a wall of thumbnailed art going like CGHhub.
Full Spectrum's registration is easy to find. Not much point in blaming without more info.
http://cg-hub.tumblr.com/
It has full names as well as images of artist work.
Maybe it can help some of you trying to remember names, Get it while you can.
Yeah, I agree. To be clear, I didn't know they had forums, when I mentioned their forward-facing art was their draw, I meant the front page had images, no click-through to find stuff, art was displayed openly. From there you could rabbit hole into that person's art, their likes/favorites/contact info, etc. The presentation, usability, and design was what made it slick.
I agree a 2d presence at polycount is a great thing. I disagree with our presentation. However, it'll keep the admins busy making friday updates with 2 forums, and that will be the route to its success, with community involvement very close 2nd. Dislike top-rows or love top-rows, its a motivator for people to continually post art to work toward that goal & award in this day & age of fast moving art-communities. Polycount's recap is a much more graceful, personal, and rewarding system, and know it can be great with 2d stuff too!
There was a thread a while ago were we bounced around ideas and a few of us put together some layout mock ups of how PC would look with CGHub and ZBcentral style images. There were some pretty cool ideas. I cant find the thread now, so if anyone can remember or find the thread that'd be awesome. Would be fun to see them again.
However... Since that time I think i've had a change of heart. Only reason is that any forums i've used that have top rows or images on front page I have found that it seems a lot harder to get your work seen and also I miss a lot of other people work. It's great for the "pro's" as their images get tons of exposure (and rightly so) but for the little guy its kinda frustrating. I also find that I don't use those kind of forums as much either, cghub was great to quickly visit and see some images but I never used their forums.
The recap is awesome for finding things I have missed. It might be cool if we could get more recap's, maybe twice a week?...
Great initiative! :poly142:
On a side note, I think you should move the "Pixel Art" sticky thread to the 2D section now.