Is there a way to transfer vertex colors from mesh to mesh. Possibly a similar plugin like Slide Normal Thief where I just select a ref object and target.
I was doing lods and didn't realize the Vertex Paint modifier doesn't transfer over your opacity settings when you duplicate objects (it just resets it to 100% opacity). So my lods light pop pretty bad and I'm already far along in the LODing process.
Any tips would help. Thanks guys.
Replies
I guess next time, collapse the vertex paint before duplicating the object.