Heyyoo.
I have a problem and i can not figure it out. Im using Maya.
But this time the cube map "sides" is not squared like the should be. See image.
The size is 1000x1000. Should it not be square? Should it be 1.333?
Device and pixel ratio is 1. I have tried messing around with FOV and other camera controls but nothing is changing.
I have tried the same projects with different vray version and even different maya versions.
Usually it.. just works without having to change anything at all.
Does anyone have any idea? Im tearing my hair..
Replies
Edit - Nevermind I thought that you use a different method to bake it.
Obscura, this isnt a bake from a scene box, Vray does it by itself from the cam.