Hello everyone! This is my first post at poly-count and I'm looking forward to giving, and receiving feedback to and from others on the forum
Now:
I am using this texture:
And this model:
My question is, what is the best way of UV Mapping the model, to get a clean, seamless look? Any help is appreciated and thank you before hand!
Replies
To minimize both you should use 2:1 texture (512x256 for example) or even 4:1 (512x128 ).