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UV Mapping Techniques?

imApex
polycounter lvl 8
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imApex polycounter lvl 8
Hello everyone! This is my first post at poly-count and I'm looking forward to giving, and receiving feedback to and from others on the forum :)

Now:

I am using this texture:

y2cS4NI.jpg

And this model:

xyqsfqy.jpg

My question is, what is the best way of UV Mapping the model, to get a clean, seamless look? Any help is appreciated and thank you before hand!

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