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Any Artist up for a path tracing demo/game?

Krypt0n
polycounter lvl 11
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Krypt0n polycounter lvl 11
You remember those games, with art that was made to fit the technology and technology was made to fit the art? like doom 2 or quake.

Path tracing won't render GTA5 on any high end PC today, but smaller scoped games/demos/visuals are really within reach. check out: [ame="http://www.youtube.com/watch?v=z27EpDJprQg"]allparts.avi - YouTube[/ame]

I wonder if there is any inspired artist to squeeze out the juice of this tech. we could trade
- resolution
- poly count
- high res textures
- dynamics
-...

for
- realistic materials
- global lighting
- caustics
- reflections
- refractions
- depth of field
- motion blur
- proper transparency
- ...


we'd start minimal and iterate, iterate, iterate and see what we can get out of it.

Drop me a pm if you'd like to have some collaborative fun creating the first real path tracing game in history ;) or post here if you have questions.

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