I'm following through an excellent tutorial from 3D World learning 3DS Max (With some great hard-surface tips thrown in) but running into speed bumps. I'm solid with Maya, so what I want to do with Max is the Maya equivalent of:
Select both objects > Combine > Merge Verts
Been scrapping through google searches for the past hour and getting nothing, at least nothing that makes sense.
Bonus - Is there a hotkey that allows you to repeat your previous action?
Thanks!
Replies
The equivalent to Maya's Mesh > Combine in Max is called Attach. Activate the button, click on the objects you want to combine, then deactivate the button (I think right clicking is a shortcut to deactivating tools).
Hopefully this is all accurate
under the Utilities tab> Collapse> Output Type: Mesh> Single object> Collapse Selected> remember to Convert To Editable Poly> Done
3ds max always tries to avoid nonmanifold topology so it won't allow you to cut polygon if there are some problems with normals for example. Post screenshot to tell for sure.