Hey guys and gals, I'm modeling a female Norn based on the concept for Guild Wars 2 here
https://imageshack.com/i/jj3rnqj
This is an art test for ArenaNet and I'm hoping to have the whole thing done a month from now.
I've done a really simple base mesh to get the proportions down. The head seems to be extremely small compared to the body, but that's how it looks in the concept painting so I'm just rolling with it. The armor should be fun :poly121:
UPDATE:
Replies
I think you got her upper arms a little too short. And maybe forearms too long. Fingers should be able to reach the pockets, not just reaching the crotch. You might also lengthen her thighs and shorten her legs a bit.
Hands are pretty wonky too. I would go to a lower sub d I vision and get those forms straightened out.
Carrying on with Dimfist's comments, the face looks very masculine; what little of face we can see in the concept is feminine.
Aside from the already noted problems with the arms' proportions, they seem rather thin for a norn. The race clearly isn't filled with many helpless females...
(*Disclaimer* This is my first female character sculpt :P)
if u didn't do it yet you can also delete the hidden parts of the body
I attached some things you should consider.
In addition, the fur in the armscan be anything from a simple poly card carefully placed a few times or again a couple layered strips. You can definitely create the effect of layered fur with significantly less than 1000 polys.
I'm actually thinking about doing this character if it doesn't have to say, be done within the next week. What is the deadline? If it's really soon I might not bother, but if there's still a couple weeks, then I can put together an example of what I'm talking about on Monday.
Yeah, I definitely overdid the furs. But otherwise I'd have like 6k-ish poly for the whole body without the furs <_<"
Also, there's nothing wrong with having it drop to 6k in polys, especially if that drop allows you to put some polys in other areas that could help define the silhouette.
Thanks for the feedback guys, I was able to minimize my geometry to 1741 with fur alphas included
Here's what I have so far, I feel as though the spec and and color need a little work. The materials don't seem to be reading properly. Besides that I'll be cleaning up my maps and posing her by Thursday!