Hey all,
I'm having an issue with a Zsphere rig giving me very "mushy" elbows and knees. I've added additional zspheres above and below each joint to try and force a bit of extra sharpness, but it's having little effect. I've got a feeling it might be to do with the model not being at the unified scale Zbrush likes, but I can't really change it. Anyone know a way to sort this out?