I've been looking for how to do this for awhile and never found out so have done this manually but I am hoping there is a way. When capping a hole, in the back of an object for example.. is there a set way to make all of the loops connect? So rather than having a huge N-Gon you instead have a bunch of polys connected to the stuff round the side.
Replies
[ame="http://www.youtube.com/watch?v=qlE8tIm-SIw"]miauu's Quad Cap Holes - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=VWj_y7rS5vM"]miauu's Quad Cap Holes v. 1.1 - YouTube[/ame]
Holy crap exactly like that. I'm surprised it isn't a standard feature. Thanks to both of you for the help
So no one notices that triangle at the mid/bottom left side?
oppsy was i not supposed to mention it. :poly136:
oppsy, just saying