Hey folks!
I'd like to share with you some concept art and sketches I've been working on.
Feel free to leave feedback or critique, as I'm always looking for ways to improve the usefulness and appeal of my designs.
A quick blurb about myself: I'm a multi-discipline game artist, the only thing that really unifies my skillset is a love for visualizing and creating worlds along-side the stories that go with them. I get my inspiration from a few key sources: books, hiking/backpacking in the pacific northwest, and living viscerally through the internet.
If you're inspired by anything I post, and want to translate it into a 3d environment, you have my total support!
Here's a few recent ones to start things off:
Replies
Another quick natural landscape concept:
These are beautiful, I'm loving how much character and imagination there is in each design. I like those chunky rocks, real solid-looking. The composition in the totem pole house concept is strong.
If I can offer a crit, the one you posted 02/25/2014 seems a little noisy and lacking a focal point (depth/distance is hard to read). maybe further differentiation of fore/middle/background through value and colour changes could help, or the addition of a clear light source.
Awesome work. Subscribed :thumbup:
Benji: Hey man, good to hear from you. How are things across the pond? you working? I agree with you completely on the crit, too much noise. I find myself wanting to describe an entire area and that often leads to a "flat" image. Maybe its best to stick to selling one or two features instead of a whole zone.
here are some samples