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Toad Story; Sidescrolling UDK environment

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Applethief polycounter lvl 5
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Hi! I'm working on a sidescrolling 3D environment in UDK for my final major project for uni. My end outcome should be a fully playable level complete with a custom player pawn.

At the moment I've got a playable whitebox done and have started work on implementing the player pawn.

Some concept stuff:
cavetoad.png

kid.png

toad-king.png

character02.png

tumblr_n0f7yrlKO31rf9igso1_1280.png

The character mesh:
mesh_presentation.png

I hope you enjoy my work so far, I'll keep posting about it here as I progress. In the coming week I should have the player pawn done and start the modelling process proper.

Any constructive pointers or comments you might have would be most appreciated!

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