hey guys,
im texturing my first ever weapon model, and i have no idea how i would go about adding wear and damage to my gun. If you guys can set me up with a link to a tut, or just some general tips when it comes to texturing, id appreciate it.
thanks
Replies
B. Find reference similar to what you wish to achieve
C. Analyze reference, break down the various elements into different surface types, ie: rusted metal, greasy metal, clean gunmetal, chiped paint showing raw metal underneath. Analyze the diffuse, specular and gloss components of each of these material types
D. Build your materials in photshop, once you understand what your materials are made up of, and understand how the wear actually happens, creating the textures should be fairly straight forward. Experiment until you get it right.
If you fail, post your progress here and ask some more specific questions.