Hey, I'm a game artist and I make real-time characters and assets.
I cover 3d sculpting and modeling, retopology, UV unwrapping, texturing, and engine material support. I don't rig or animate characters. I can design characters/assets conceptually, or iterate on concepts in place/provided.
You can check out my portfolio site at www.smessierobjects.com
, and my artstation profile at https://www.artstation.com/artist/smessier
Project pricing per character asset starts at $1000. For a high quality character needing 40+ hours of work, costs will increase.
Contact me at [email protected]
, and let me know what kind of character you need, how many characters are needed, technical specs like shader/UV set count, any concept art/design specs available, and the project timeframe.
Thank you for checking out my work.