Hi everyone, I'm a newbie here on polycount and I wanted to share a little bit of my recent work with everyone, and would love to hear some feedback. Thank you!
M1911
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Mosin Nagant
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Actually, introducing a secondary dirt texture for the ground would help immensely to sell the environment as a genuine forest. Grass will not be growing evenly everywhere and would make some nice transitions, like near the water.
Nice texture work otherwise. Wouldn't mind seeing the maps by themselves.
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Lately I have been working on a Lever Action Rifle based off of the Winchester Model 71. WIP pictures below, and feel free to leave critiques :]
First off, here is the Wolf and his weapon
Next we have the Barbarian and his weapon
I still have more renders to create and upload so expect frequent updates
Your enviroments are particularly awesome. I like the look.
As for your other models, like the guns and such, do you do those textures yourself? or do you go and photograph them or?
Awesome stuff pal!
To view in 3D: https://www.artstation.com/artwork/NZoEq
To view in 3D: https://www.artstation.com/artwork/yEx49
Zweihander
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