I posted this is in the WAYWO thread last night, but I figured I might as well make a separate thread for it, so here we are.
So far I've only been working ~1 hour on the blockout, but for the first time in a long while, I'm really feeling the concept, so this should be good to work on.
Concept by my friend Daisuke, or Daisukekazama as he goes by on DeviantArt.
Here's what I got from when I left off last night:
[Click on the picture to see a timelapse video}
Alright, now back to work.
Edit:// Damn it, I wrote .356 in the title instead of .357... I feel like an idiot.
Replies
Almost ready to take this to the high-poly.
Thanks! Don't worry, I'm uploading the latest video now. It'll take a few hours because my upload speed is bad, but it'll get there soon.
http://youtu.be/ZbaPXBCsW_8
Edit:// Damn, I began working on the HP and I just realized that I forgot to press record... Should I re-do the high-poly and make so to record it? Y/N?
It won't be too much of a hassle for me, but is it something you would want to see?
The front of the trigger is flat in the concept, rather than curved as in your layout.
While I thank you for your critiques, I must tell you that this is the blockout which will be used for the high-poly later on. That's why it's so unoptimized.
Regarding the trigger, it's not actually flat in the concept. Besides, this way it'll be able to catch some nice highlights. Thanks though!
Should probably start doing this myself then.
Mind posting Highs that are stationary? Hard to see whats going on when its spinning
Mmm. Scratch that. Saw some stills through your portfolio. Looking good man. Can't wait to see how you go about texturing.
This is pretty much spot on. While triangles can still be an issue in some cases, I find that they're not as annoying with the way I'm working here.
Got it, haha.
I might actually just make the HP again for the sake of the video. Between the videos, I've made a few adjustments to the mesh (just some minor things) to speed up the conversion, so it won't take me more than an hour or two.
Thanks man, I appreciate it coming from you!
Oh yeah, I'm not sure why I didn't post those here, sorry, here you go!
And thanks, yeah I'm looking forward to getting to texture it all.
Looks great so far, cant wait to see the final result man