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Zbrush - Wrapmode not working correctly

polycounter lvl 5
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Andre.Jonsson polycounter lvl 5
Hello everyone!
I'm having a little problem with zbrush wrapmode. I'm trying to make tileable textures and is using a mesh that looks like this:

Xm3rwdg.png

When I use wrapmode on zbrush it doesn't wrap correctly and looks like this:

Y3yRcX3.png

I'm guessing it has something to do with zbrush unified space.
  • I have used this basemesh sometimes before and never had this problem.
  • Tools > Geometry > Size is set to 2.
  • Wrapmode is set to 2.
  • I'm using Zbrush 4R6.

Would appriciate ant help on this matter.

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