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3ds Max - Projecting decals

polycounter lvl 7
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Tili polycounter lvl 7
Hey,

Is there a way to project a decal on multiple objects in 3ds max that is viewable in the viewport? Everything I find either mentions extra uv channels or to use a light with a projector map, but that isn't viewable in the viewport either.

Ideally I want to be able project any decal texture on any number of objects. Is this possible in 3ds Max?

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