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Game Development Capstone: Turn-Based RPG in Unity

Hi everyone!

For my year 3 Capstone project at Durham College, I'm making a turn-based RPG in Unity. The capstone release will be in April, containing one playable area and enemy type; but I will continue work on it after graduation! (After all, I need something to in the downtime while aggressively hunting a job!)

Follow my progress here: http://solarisstudios.blogspot.com/
I'll also post updates here in the thread for you all to sink your fangs into.

Insight and opinions are always much appreciated! What are my strengths? what are my weaknesses? What would you like to see?
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