Odd question, but i want to wrap a rope around a character. I have the brush for it, but its hard to control as it sticks to everything near it. Im trying to have it wrap around several objects and knot up in some parts.
Is there an easier way to do this? Some setting i can change? maybe another rope brush thats easier to control around a mesh? Anything?
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Google for "how to model ropes" came up with plenty of search result.
http://cgcookie.com/max/2011/07/04/modeling-rope/
[ame="http://www.youtube.com/watch?v=E_B1QVHXbp8"]Maya Tutorial: Creation Wires, Rope - YouTube[/ame]
With stroke:bend enabled, you can edit the curve afterwards to adjust the rope. Once the mesh has been accepted, it can also be edited with the move brush and other tools.