Hey guys, I figured I'd just start a thread like this with everything I'm working on. I've been doing a lot of asset packs for the unity asset store in my free time and I'd like to get some feedback and crits on them while I'm working on them.
Here is the one I just submitted last week.
Here is the next one I'm starting, some exterior lanterns. There will eventually be 2 more, I'm going to hand paint them and try to give them that World of Warcraft feel.
Replies
Small update, just got the bases done for the other two lanterns. Still going to add the wall plaques then get everything ready for unwrapping and texturing.
http://odinone.pixelgraffiti.net/
Not sure How far i'll go with it, but it's been fun learning.
Took a break from doing asset pack stuff and did a small art style sample for my Space Prototype. I think this came out pretty good, I've got a few things I'd change if I did it again, but over all I'm happy with it. C and C welcome!
Here is it with the Ao Bake and the Lighting Bake. Next will be creating the normals with Ndo and getting it textured!
Small Texture Update. C and C welcome!
Got the ship in game with all of the materials. I'm pretty happy with how it turned out. Now to animate it and it's thrusters, then update the build on my website.
C and C welcome!
It's in unity right now just using the default Diffuse and Normal shader.
Right now the thrusters are just 2 pieces of geo with transparent textures on them.
I've also started to work on the alien ship for my small prototype, I'm going to upload better images soon.
Another work in progress shot, all of the enemies have been created and the meshes unwrapped. Hoping to have them all textured by next week wed!
Here are some more WIP shots of the enemies, they're almost done and in game. Also some more logo concepts.
Might have some tweaks to it in the future, but for now I'm really happy with them.
I also started some Environment turrets for the game/asset pack. Currently working through the textures atm.
Flat/Diffuse only. C and C welcome!
I also started another asset pack, I wanted to keep working on my low poly fps kit so I build this CTF flag set.
I wanted to try and get some more practice with hand painting textures, so I decided to do a crate and barrel asset pack. Let me know what you guys think.
Each set is atlased to a single 512, and the tarp texture is on it's own 256. I had alot of fun doing these and might do some more hand painted stuff here pretty soon.