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Maya extrude spline UV mapping problem

pr1970
polycounter lvl 12
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pr1970 polycounter lvl 12
Hi All

I`ve always had issues with Maya`s extrude surface option and uv mapping, I can never get it to perform a good UV map from the off.

In the screenshot attached, i have a linear spline (cross-section) with how I want the uv`s fit to, and then i`ve extruded along a curve with a U:1 and V:13 . And I expect the uv`s should map correctly, but regardless of the U/V Type they never do.

It always involves tweeking it with unfold uvs. Its a similar problem across all the surface creation options in Maya.

Any ideas?

Thanks

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