Hey guys, i have a question for everyone.
Basically i am trying to create a mobile game which has all of its lighting already baked into the diffuse textures of the meshes.
This game is set inside a building so therefore i need light sources to light up the corridors, but since i've already baked my lighting into the diffuse textures, i dont want any more light, but UDK needs some illumination from somewhere.
The look i'm after is how i view the game while playing in unlit mode.
My question is baring in mind this is a mobile game, how do i create this effect? Is it using diffuse boost or unlit materials? Or somehow with emmsive? Or is it possible to play mobile games in unlit mode?
Thanks in advance.
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