Hi guys. So I am using the export screen to PSD feature in mudbox to do some painting on a model. The problem i have is that the model is mirrored. When i paint across the seam down the middle in photoshop and import that into mudbox I get horrible artifacts for as far as iv painted over the seam... very annoying. Is there anyway to force mudbox to only paint on one half of a mirrored model?
I seem to remember having this problem years ago with deep paint and im sure there was a fix for it I just cant remember for the life of me what it is..
Thanks in advance!
-jody
Replies
some screenshots would help understand the problem better. if you cant show the current project, show something similar with the same problem.
anyways, mudbox doesnt force you to paint symmetrically. you can just turn off symmetry while you paint.
PS your portfolio is great MM!
Thanks
-jody
anyways, you could try putting a different material to that mesh and create a new paint layer on that and select that layer and lock it. this way you still see the object in regular shading but you wont be able to paint on that object since active layer is locked.