Hello everyone, welcome to my sketchbook. My names Gabriel Garcia and I'm a 3D artist from Puerto Rico, I work in a small production studio that belongs to Atlantic University. I've worked on a short children film and some video game student projects in the past few years as part of a collaboration with University of Southern California. I wanna post some of my works here and get everyone's opinion and critique to see how I can improve, mostly want to focus on designs, scultingand texturing more than anything. I work with Maya and Mudbox for modeling and sculpting and texturing mostly on photoshop. I'll start by posting some stuff i finished this week.
Wanted to get some practice making environments so i worked on this based on a tutorial on digital tutors.
Trying to get more into sculpting, did this in a few hours in mudbox. Dont have much experience with anatomy but I did this very randomly so i didn't really expect this to be super accurate or anything just for fun.
Thanks for fixing the images! I like your little blob-monster
For your skinless guy( I don't know what else to call him) what sort of brush were you using?
Thanks for fixing the images! I like your little blob-monster
For your skinless guy( I don't know what else to call him) what sort of brush were you using?
Ive been calling it muscle creature lol I used the grab brush mostly for working the shape of it and the wax brush for the details.
Replies
I don't know if it's my computer being shady or what, but I can't view any of your images
Thanks for the heads up. Changed the site i was linking images too, it should be working now.
For your skinless guy( I don't know what else to call him) what sort of brush were you using?
Ive been calling it muscle creature lol I used the grab brush mostly for working the shape of it and the wax brush for the details.
second one is the same as the first but with different proportions and some added details.
Gabriel J. García - 3d Modeling & Texturing Demo Reel 2015 from Gabriel Garcia on Vimeo.