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Cryengine update

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polycounter lvl 7
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joeriv polycounter lvl 7
edit: 3.5 is out
Q: Where's my PBR?!
You may have noticed a certain CRYENGINE trailer that was recently released, showcasing some of the new features we're working on. We're very eager to get these features into your hands and this is a preview of what we're currently working on. So, stay tuned, it is coming soon :)
Q: Where is the changelog?
Unfortunately for this release it is impossible to provide a change log
Q: Where are the docs? Is there supposed to be new documentation?
This will be ready in the next couple of days






Crytek anounced their new cryengine version today.
http://www.crydev.net/newspage.php?news=113791

The most important feature for most people will probably be that this is the first engine to come out that has PBR.
This week also sees a major update to Crytek's free CRYENGINE® SDK; granting non-commercial users access to a raft of the new features that recently helped to make Crysis 3 a visual benchmark for gaming

And a nice change
The update to the free SDK will take user feedback on board and remove some restrictions, which prevented users from working offline.

[ame="http://www.youtube.com/watch?v=pHiqHzxZSMU"]CRYENGINE Demo - YouTube[/ame]

edit:
to not cause confusion, this is the anouncement, the new update 3.5 is not out yet, but will be somewhere this week.

When someone asked the following on the crydev forums:
I hope that the new "CryEngine" video was showing "Free SDK" features...
Not just touting the new features that only the "full license" users get

The response was:
Nah it's the real thing. Only difference between full licensees now is the full sourcecode, now that the login is finally gone.

So PBR should be in the SDK update, and not a feature only for licensees.

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