So Im ready to export a scene into UDK. Built it out in Maya, but Im having trouble triangulating everything. I select all objects in my scene, select Triangulate and only one or two objects get triangulated. Instead of going and selecting each object individually (which would take forever), is there a quick way to change everything to tris?
Thanks guys
Replies
Triangulate checkbox on the bottom.
Auto triangulation in some cases can go bad:
Problems like these might pop up, and you need to do it manually.
Catch my drift? Good.