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Timescale: Futuristic building?

For those environment artists out there. I know it can vary a fair bit but what's an approximate timescale for designing and modeling a futuristic-style building?

2-3 floors, low detail, no high poly, no textures or maps, designing it with other refs for inspiration.

I'm sure there are a few of you who do this a lot - it would be great to hear from you. Thanks.
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