Hi! I wanted to improve
an item of mine. When I changed the mesh and the texture, I started to get this weird dark texture in the item test map. It gets back to the normal texture when I kill the owner of the bird. Any help is appreciated :icon60:
I might have screwed up the .qc file but I started fresh with a new item import and got the same result
Thanks for looking!
Replies
Sometimes when playing (since forever) if you stand in certain lighted areas items can appear to be fully lit or completely dark.
In this case I think you found a 'dark spot', but the black texture makes it hard to tell. (well, you can still see the eyes so I think it's just lighting bug)
Might be good to put a yellow texture on it and see how it looks.
or airblast the pyro around and see if it changes
It changes back to normal only when the pyro is in mid-air. Strangely, you cannot make him jump again after you make him something else BTW. The latter happens with other items as well.
Here's a video, I hope the problem is clearly displayed. Oh, and I added a jiggle bone for the head:
[ame="http://www.youtube.com/watch?v=mBUJmoHPnaY"]Little Winged FRAG BRINGER preview - YouTube[/ame]
Anywho, do you mind posting your jiggle bone code? Did you paste it in the qc window?
I haven't had luck with getting them to show yet.
Also, how did you bring up that bot control window?
I pasted the jiggle code in the item importer's "edit .qc" option. However, the item importer's preview doesn't support jiggle bones. You need to load your item in the item test map after verifying and finishing the import process.
Here's the jiggle code anyway:
Good luck!
Have you tried Source Film Maker yet. At least with that you can load other maps.
I wish we had a nice map for item test.
$illumposition -2.960 -3.525 40.114
I changed it to this and no more black bird!
$illumposition -2.960 1.000 40.114
Thanks for all the help!
Here's a video:
[ame="http://www.youtube.com/watch?v=3DqGbp3E2Nk"]TF2 item preview: Little winged FRAG BRINGER - YouTube[/ame]
it was the jiggle bone framerate lock. I set it at 10 and they started bouncing all over (dumb laptop).
So again, thanks The bone you had is perfect for my new item too, don't even think it needs tweaked
really adds a lot of life to it.
I seem to have the same problem, but only in a certain place on the itemtest map, when the character is looking in a certain direction.
where do I find this line? It's not in the .qc that the importer allows me to edit
You can add it yourself. Can't tell where it should go as I don't have the game installed though.