Texture/material problem in item test map

polycounter lvl 11
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EmAr polycounter lvl 11
Hi! I wanted to improve an item of mine. When I changed the mesh and the texture, I started to get this weird dark texture in the item test map. It gets back to the normal texture when I kill the owner of the bird. Any help is appreciated :icon60:

I might have screwed up the .qc file but I started fresh with a new item import and got the same result :/


Thanks for looking!


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