Hello Polycount forum! Today I finished another item, this time a helmet for Huskar (one of my favorite heros
). It was inspired by the Roman gladiator helmets, which I find really cool looking. So below is a pic and the link to the workshop page.
Workshop Link:
http://steamcommunity.com/sharedfiles/filedetails/?id=157536269
Hope you all like it, and any feedback or criticism is very welcome. Thanks!
Replies
Sharper would be better there.
It's the opposite on the textures, they are kinda too clean almost like plastic wich has no feeling.
And i see not much of normals and masks there too.
sry if im hard in critism
otherwise it looks fine
Thanks for the criticism man!
Make the helmet have more sharp edges, and maybe some gradient/ wear to the texture. Also, I don't know about that ball of fuzz mohawk
With that being said, I think the idea is quite good. Small changes will make a big difference here