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Huskar: Helm of the Gladiator

hamstocks
polycounter lvl 5
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hamstocks polycounter lvl 5
Hello Polycount forum! Today I finished another item, this time a helmet for Huskar (one of my favorite heros :) ). It was inspired by the Roman gladiator helmets, which I find really cool looking. So below is a pic and the link to the workshop page.

dLPmLsA.png

Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=157536269

Hope you all like it, and any feedback or criticism is very welcome. Thanks!

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  • ceed
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    ceed polycounter lvl 3
    The headpiece is to blurry in terms of the shape.
    Sharper would be better there.
    It's the opposite on the textures, they are kinda too clean almost like plastic wich has no feeling.

    And i see not much of normals and masks there too.

    sry if im hard in critism :)

    otherwise it looks fine
  • hamstocks
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    hamstocks polycounter lvl 5
    I'm not really sure what you mean by sharper shape. I kinda thought it was already. either way, I was already planning on re-texturing it, where the helm will be made of bone, and the hair,... well i'll just try to make it look better :)

    Thanks for the criticism man!
  • CrucifiX
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    Yeah, I +1 ceed's comment.

    Make the helmet have more sharp edges, and maybe some gradient/ wear to the texture. Also, I don't know about that ball of fuzz mohawk :D

    With that being said, I think the idea is quite good. Small changes will make a big difference here ;)
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