Hi,
I have the latest version of Marmoset Toolbag. I exported my mesh, skeleton, weights, etc all from the maya (2012) stooge exporter. And then the animation.
I loaded the .mesh, which came in fine. I loaded the .skel, it came in fine, I loaded the .anim and it sort of worked - the skeleton moves but the mesh isn't bound to the skeleton!
What can I do?
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In other words, there's no way for me to get a turntable out of marmoset that's actually useable.