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Marmoset Toolbag - Animation Woes

Vii
Vii
polycounter lvl 6
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Vii polycounter lvl 6
Hi,

I have the latest version of Marmoset Toolbag. I exported my mesh, skeleton, weights, etc all from the maya (2012) stooge exporter. And then the animation.

I loaded the .mesh, which came in fine. I loaded the .skel, it came in fine, I loaded the .anim and it sort of worked - the skeleton moves but the mesh isn't bound to the skeleton!

What can I do?

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