So I've been working on some personal artwork on mostly weekends for a few hours and whenever I can get time otherwise.
I'm gonna call it the Altar Of The Sun. Did some basic ZBrush work and have finally started adding stuff in UDK for the scene setup. The Water shader was made almost totally with the help of an old 3DMotive tutorial and the sky is made after going through a tutorial on Animated Skydome by Juarez3D and then taking on my own from there.
Sky is not completely interesting right now, but the scene will have a complete day cycle to it, full with stars and Sun and the clouds
This artwork is going to be something based in a geography like the Highlands of Scotland, or Celtic regions, so I spent quiet a time looking at what kind of flora grows in these places.
So finally after a little time on Google, I decided to make 3 types of flower plants, Twinflower, Primrose and another, the name of which I couldn't figure out, so I called it the Blue Flower. Also there are 4 types of tress. Two are average Deciduous Trees, 1 is called Acer Rubrum and also an Oak tree.
Lastly, I was suggested on a forum by some fine person about my Water Shader and general Sky looking pretty dull. So for Water, I completely changed the shader and found a Shader tutorial by Hamad Al-Hasan on Youtube. Later on I added a few small things here and there on my own within the shader to bring the effect I wanted. As for the Sky, although it wasn't final the last time, I went ahead and pumped up the hues anyhow.
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I'm gonna call it the Altar Of The Sun. Did some basic ZBrush work and have finally started adding stuff in UDK for the scene setup. The Water shader was made almost totally with the help of an old 3DMotive tutorial and the sky is made after going through a tutorial on Animated Skydome by Juarez3D and then taking on my own from there.
Sky is not completely interesting right now, but the scene will have a complete day cycle to it, full with stars and Sun and the clouds
Here it goes
So finally after a little time on Google, I decided to make 3 types of flower plants, Twinflower, Primrose and another, the name of which I couldn't figure out, so I called it the Blue Flower. Also there are 4 types of tress. Two are average Deciduous Trees, 1 is called Acer Rubrum and also an Oak tree.
Lastly, I was suggested on a forum by some fine person about my Water Shader and general Sky looking pretty dull. So for Water, I completely changed the shader and found a Shader tutorial by Hamad Al-Hasan on Youtube. Later on I added a few small things here and there on my own within the shader to bring the effect I wanted. As for the Sky, although it wasn't final the last time, I went ahead and pumped up the hues anyhow.
Cheers!
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