Hey guys.
Been attempting to convert these photoshop files to allow for in-game color swapping. However I find the conversion to the required setup to be really hard. It always creates a bunch of issues along the way.
Anyone got an idea on how best to go about doing a conversion like this?
Replies
If it works with the color layer on top with that mask, just use the mask within an alpha channel and use the shader to overlay that color using the alpha channel as mask? Guess this would be easier and better instead of trying to get a proper method saving those psd files for your needs.