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[Max] Render to texture - best AA

polycounter lvl 11
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Mr Significant polycounter lvl 11
Hi! Sorry for poor english :D

What is best Antyaliasing in Render to Texture tab in Max? I have enabled Antyaliasing checkbox in Render Setup, Enable Global Supersampler and I choosed Hammersley with Quality at 1. Filter is soften. What setup do you use? I need this metod of rendering maps, because I need to render diffuse and alpha maps.

I'm making grass, so I need that kind of quality:

http://www.kaermorhen.ru/modules/Gallery/Files/screeshots_w2/witcher2.jpg
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