Hi! Sorry for poor english
What is best Antyaliasing in Render to Texture tab in Max? I have enabled Antyaliasing checkbox in Render Setup, Enable Global Supersampler and I choosed Hammersley with Quality at 1. Filter is soften. What setup do you use? I need this metod of rendering maps, because I need to render diffuse and alpha maps.
I'm making grass, so I need that kind of quality:
http://www.kaermorhen.ru/modules/Gallery/Files/screeshots_w2/witcher2.jpg