Here are the first screens of some sci-fi hardsurface modeling I've just started working on.
My desktop is currently out of my reach so I'm modelling this in Silo 2.2 for it's light weight and no nonsense modelling tools on a measable netbook. :poly142:
I'm starting with the headgear using one of my Zbrush heads which serves as a base and reference to see where the parts have to fit.
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