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My Art Diary.

Hello hello!
I have a strong passion in game graphic and I can't hold it up. Showing my work is a great way to avoid being exploded. :D

I have started working on the following project for more than a week.

1/. Terrain.

It's going to be a large island, which means I need to spend quite some time on making terrain. I started off by sculpting a base layout in ZBrush.

Terrain_Sculpting_zps2d7fbb24.png

There's nothing fancy here, just some quick pushing the height out of a plane.

Next, I import it to World Machine and struggle with nodes (I really hate nodes. How about you?)

Terrain_Detailing_02_zps7c0d9138.png

I've gotta admit that the textures look boring as my grandma (sorry grandma). So I decided to voodoo those textures in Photoshop. But wait! Textures must be rendered first. Here they are.

TerrainTextures_zpsd24504ce.png

Then I bring them back to ZBrush to make some final tweaks.

FinalLook_zps8f2fbd9e.png

The river seems too deep and the ground is so slope. After tirelessly re-sculpting, I finally got my beautiful results (I guess).

Terrain_Textures_zps131711fc.png

Terrain_Final_zps5d794ee5.png

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