Hello, I wanted to share
City State Entertainment's first character released for our Kickstarter project, Camelot Unchained. Camelot Unchained is a counter revolutionary RvR-focused MMORPG from Mark Jacobs and CSE set in a post-apocalyptic yet familiar world. In just 3 days, the studio has raised over $800,000 of our $2,000,000 goal. For more information about the game, team, and pledge tiers, visit our
Kickstarter page.
The character, of the Tuatha De Danann Race (TDD for Short) is another brainchild of the amazing concept artist Michelle Davies. This was our studio's first hi-res character, and had a lot of back and forths with Michelle and our lead artist, Scott Trolan, to get the desired look. The character is 10,780 tris, with spec, diffuse, transparency and normal maps. Everything was sculpted in ZBrush (thank you Dynamesh!!) then retopologized and baked in TopoGun. Rigged with 3ds CAT system.
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that being said, I'm excited about this, looks really intresting and i loved DAoC. pledged!
almighty_gir, we are currently using Mental Ray (I do love Vray) however we will continue to play with render settings to produce the best possible image.
The model stands at 9717 tris, with diffuse, normal and spec maps. She was sculpted and textured in ZBrush, retopologized and baked in Topogun. Rigged with the 3ds CAT system, which has been a lifesaver in our pipeline. More races to come soon!
Kickstarter Page
Camelot Unchained