Hey Guys I am building a scene and it has High Rise buildings in it, I was wondering, what would be the best route of creating them? Modeling them as one piece and then doing a modular texture? Or doing a modular meshes and textures ?
I think modular meshes and textures would be the best. Modeling them as one piece as you said, would be faster maybe, but then you cant really do anything with the hard edges.
Replies